Virtual Reality and Learning

Virtual reality is transforming the way that people learn and interact in a variety of settings. We are investigating the intersection of VR with job training and education.

Pitcher, B. D., Ravid, D. M., Mancarella, P. J., & Behrend, T. S. (2022). Social learning dynamics influence performance and career self-efficacy in career-oriented educational virtual environments. Plos one, 17(9), e0273788.

Pitcher, B., Ravid, D. M., Mancarella, P. J., & Behrend, T. S. (2021, April). Exploring the learning affordances of virtual reality through social learning. Presentation at the 36th annual Meeting of the Society for Industrial and Organizational Psychology, New Orleans, LA. (Virtual Conference).

Pitcher, B. D., Ravid, D. M., Behrend, T. S. (2019, October). Improving student attitudes and performance in STEM through virtual reality and constructive feedback. Symposium presented at the annual Technology, Mind, and Society Conference, Washington D.C.

Pitcher, B., Ravid, D. M., Shephard, C. L (2019, May). Improving student self-efficacy in STEM through virtual reality. Presentation at the 31st Association for Psychological Science Annual Convention, Washington, D.C.

Karim, M. N., & Behrend, T. S. (2014). Reexamining the nature of learner control: Dimensionality and effects on learning and training reactions. Journal of Business and Psychology, 29, 287-99.  doi: 10.1007/s10869-013-9309-6.

Karim, M. N., & Behrend, T. S. (2013). Controlling Engagement: The Effects of Learner Control on Engagement and Satisfaction. In C. Wankel & P. Blessinger (Eds). Increasing Student Engagement and Retention in e-Learning Environments: Web 2.0 and Blended Learning Technologies. Emerald Publishing Group.

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Electronic Performance Monitoring